Chris Ross returns to the show to discuss skill building and muscle memory in VR. We asked ourselves if training in VR translates to tangible skill in the real world. The answers may surprise you!
Chris Ross joins the show to talk about the intersection of exercise with virtual reality computing. BeatSaber is quickly becoming the best game in the Oculus Rift marketplace, since its release in early May 2018. We ask and answer the question: why buy VR hardware instead of a gym membership?
Aubrey tells a tale of building the CityHiker app (website) and how adoption of Reactive Extensions helped accelerate development by focusing on user experience.
Listen Now: Designing Hardware-Connected Products: Part 1
Brett Red joins the show to talk shop about the designer’s perspective of hardware-connected product development. Hear how the product space informs the tools designers and engineers use to work together.
Will the tools of tomorrow look anything like the tools of the past? Will developers and designers continue to build distinctly different native apps for various platforms? Or will we see a resurgence of browser-based mobile apps? What does the future hold for interactivity? In this episode, we ponder these questions.
Listen now: Apple Watch: Who Watches the Watchmen?
Take apart the Apple Watch experience, and drill down to its core essence. You’ll find more questions than answers. How do people feel about it? How will it change our world? Too soon to say.
Listen now: Accessible Wearable Technology
With the release of the Raspberry Pi 2.0 this week, it has never been easier to get into wearable technology. In this episode, we discuss the vast options available to the modern hobbyist.